![]() Kimura-san: In my mind? Always? No! It was all down to how the game idea developed. That vision was a "Retro Hotel," rather like Namco's Mappy.Ĭubed3: Was it always meant to be a mobile title? At first it was going to be simply a pure "whack a mole" type affair, but while I was playing it I saw vision in my brain. uuumh… a pure flash from space! I often love to play strange games. I was drawing a Manga comic, called "Peace Robot." The robot was talking often, saying, "Peace, peace, yeah." This was his peace movement! This is same concept as in Million Onion Hotel.Īs for the game system, it came from. Kimura-san: From life? Maybe? The story came from my childhood. He is the composer from Chulip and Moon.Ĭubed3: How did the idea for Million Onion Hotel come about? What was the inspiration behind it? Taniguchi-san has been working with me from the Lovedelic era. The programmer is Takuma-san, who was lead programmer on Dandy Dungeon. They also worked with me on Little King's Story! He also worked with me from Rule of Rose till Lollipop Chainsaw. Kimura-san: Kurashima-san has been making games with me since the Square era. So I am no longer bothered too much by this curse! In the near future, I will be able to find a way to make my own game again, similar to what I did with Million Onion Hotel.Ĭubed3: The staff on Million Onion Hotel is very experienced! For those that are unaware, can you mention what projects they've worked on before? Million Onion Hotel belongs to me - 100%. It is the curse of the Japanese videogame industry. ![]() I do not have the right to make a new Chulip by my choice. But the problem that started after living as professional was that even though I was making videogames with my own ideas, 100% of my art, purely, fundamentally the publishers had all the rights. After becoming a professional videogame maker, I made many original games. The first game was my own personal game - simply for me alone. Kimura-san, Onion Games: I have been making videogames since I was 13 years old. I also love Steam and Undertale, and Toby the Fox!Ĭubed3: When did you decide that you actually wanted to make your own games? Yoshiro Kimura-san: I love Switch from Nintendo. Released so far on Android and Apple iOS formats, Onion Games' Yoshiro Kimura - who most will know from his illustrious game-making past - sat down with Cubed3 to answer various questions on his background, the game experience itself, and what the future has in store for lucky gamers eager to get more goodness from Kimura-san and his highly skilled team.Ĭubed3's Thom Compton and Joshua Di Falco: Are there any particular games or consoles that you like right now? Cubed3 recently knuckled down and took a look at a very intriguing new game on both Android and iOS formats called Million Onion Hotel.
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